The dedication the game has to its plot is admirable, but it lacks humanity, and anything approaching a sense of humour, with unengaging characters and a depressingly dour tone. It opens with the protagonist’s fiancée being ambushed and killed in a covert op that starts a new ground war and only gets grimmer from there, as you leave the army to fight mechs in underground Robot Wars style battles, before being recruited to run a mercenary group. What’s more likely to put you off is the storytelling, which takes itself deathly seriously and quickly descends into a densely plotted narrative about warring nation unions. It has a sci-fi setting, so you’re dealing with customisable mechs called wanzers, rather than magic and monsters, but otherwise the isometric, turn-based combat is very familiar and instantly accessible. In gameplay terms, Front Mission is easy to get up to speed with, as it looks and works very similarly to Tactics Ogre and Final Fantasy Tactics.
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